Útbúnaður
(“Preparation”)
No crew ever survived a voyage on courage alone. Before the longship left the harbor, the provisions had to be counted, the route had to be studied, and the crew had to know what was expected of them. The difference between a successful expedition and a disaster was almost always decided on the dock, not on the open sea.
The same is true for Conversation Design. Before a single prompt is written or a single flow is mapped, the project needs a plan: how long will it take, what will it cost, and what principles will guide the work? These are your tools for outfitting the voyage — the timeline, the budget, and the code of conduct that keeps the crew pulling in the same direction.
The “Wheel of Time” — An Interactive Project Time / Cost Estimator
The Drengr Code — Conversation Design Protocol and Code of Conduct